To help you keep updated with the latest publications from the DfE - please find a summary attached for week commencing 13/11/2017.
Leading the Way in Learning: Spotlight on Apprenticeships
We are pleased to launch 'Leading the Way in Learning: Spotlight on Apprenticeships' magazine.
This issue features:
THE FACTS- Everything you need to know about apprenticeships
MYTH VS FACT- Dispelling the myths around apprenticeships
TAKE TEN- Hannah Brown talks about her apprenticeship
If you have any questions or would like to know how we can support you further, please email firstname.lastname@example.org.
Weekly DfE Publications
To help you keep updated with the latest publications from the DfE - please find a summary attached for week commencing 06/11/2017.
To help keep you updated with the latest news, please find a round-up attached.
The future of Art and Design
Bringing a space alive by displaying the final outcomes of an Art & Design project and publicly sharing and celebrating achievement is always important, but what about the learning journey that took place to get there?
A variety of individual outcomes demonstrating purposeful and appropriate use of media will usually reflect that time has been taken to explore and develop ideas, experiment with media, evaluate, analyse and gain some knowledge and understanding of the work of artists, designers and craft makers. Has this been documented and where? Sketchbooks are the key. From Key Stage 2 onwards these should be utilised as a personal space for creative thinking, research, and experimentation. Often working in sketchbooks starts in Key Stage 1 to aid continuity for developing skills later. Allied to this is the fundamental importance of drawing.
When was the last time you did some drawing?
It might be more recently than you think. Maybe it was something as simple as a quick map to provide directions. ‘I can’t draw’ is the all too common refrain amongst people of all ages when confronted with a drawing task. Whilst very young children may not feel so inhibited the often-perceived opinion that a drawing needs to be a true photographic representation can lead to frustration and lack of confidence the older they get.
How can this be addressed?
Just as numerous different forms of writing and speaking serve different purposes, it is important to remember the same is true for drawing. Ensuring that drawing forms the central and integral part of all Art & Design education is vital to build skills and confidence. Investigating, clarifying ideas, exploring feelings, analysing, reflecting on experiences, researching, presenting and explaining ideas, sharing information, providing instructions, expressing emotions, designing, generating ideas modifying and refining them, and problem solving are just some of the reasons to draw. Choice of style, technique, media and scale all play a part in this process.
Don’t forget the manmade world started life as a drawing; the chair you are sitting on, the house you live in, the clothes you are wearing, etc. Renewed emphasis on drawing in recent Art & Design curriculum developments includes the revised Art & Design GCSE’s where students are required to demonstrate an ability to draw for different purposes.
As part of a broad and balanced curriculum Art & Design education provides students with opportunities for personal expression, creative and practical responses. Importantly it promotes imaginative risk taking and provides solutions to questions and issues within our material, social and virtual worlds. It contributes to delivering the Ofsted requirement for spiritual, moral, social and cultural development. However curriculum time for Art & Design has been reduced by many schools in recent years. Pressure on time, subject knowledge in primary schools, and school performance measures have all had an impact. In particular, in secondary schools the Ebacc does not include arts subjects and the Progress 8 measure has a weighting towards Maths and English. Entries for GCSE Art this summer were the lowest since records began in 2001, being the subject with the fifth biggest drop in candidate numbers taking up just 3.2% of the total number of GCSEs sat.
The creative industries are worth 84.1 billion to the UK economy and now employ almost 2 million people with the sector growing at four times the rate of the UK workforce. This includes:
Music, performing arts, visual arts and cultural education
Museums, galleries and libraries
Publishing and translation IT,
software, video games and computer services
Film TV, video, radio and photography
Product design, graphic design, fashion design
Advertising and marketing?
Given the diversity and potential career opportunities available ensuring children are engaged from an early age in high quality Art & Design education is surely vital, potentially for both theirs and the country’s economic future.
FIND OUT MORE
To find out more about how we can support Art and Design in your school email us at: email@example.com?